Bug Destroyer
Description of changes
Changed the skins of two of the available guns and changed the shot gun to be full auto as well as having custom made projectiles and hit effects
Made 3 levels that completely unique levels which progressively get tougher and tougher with more challenges and harder enemies.
I modified the starting level with a new trap, more enemies, and score points
In the 2nd level I used the cave materials and modified some of them such as the the pillars, modified the lighting system as well as included fog effects to make the area darker and more moody, put the moon up in the sky as well as a space background, etc
In the 3rd level I used the Robo building pack to make an arena where you have to face off against many enemies and defeat the giant ant in front of the door to proceed and win the game
Used new enemy types and modified some of the enemies to have tougher variants
Implemented more pickups scattered throughout the game to help the player and increase the score
Credits:
Background and moon texture both from solar system project
Particle effects for shotgun from Unity Particle Pack
Designer-Michael Biggar
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